Moogle Synthesis Sets
×SET # | ITEM NAME | INGREDIENTS |
---|---|---|
1 | Mega Potion | 1 Spirit Shard 1 Power Shard 4 Mythril Shard |
1 | Cottage | 1 Lucid Shard 1 Bright Shard |
1 | Energy Bangle | 2 Spirit Shard 1 Bright Shard |
1 | Power Chain | 2 Power Shard 1 Lucid Shard |
1 | Magic Armlet | 3 Blaze Shard 3 Frost Shard 3 Thunder Shard |
1 | EXP Earring | 1 Fury Stone 1 Power Stone 1 Mythril Stone 1 Serenity Power 3 Dark Matter |
2 | Mega-Ether | 1 Blaze Shard 1 Frost Shard 1 Thunder Shard 2 Mythril |
2 | Guard Earring | 3 Bright Shard 1 Frost Shard 3 Mythril Shard |
2 | Angel Bangle | 3 Thunder Shard 1 Bright Gem |
2 | Golem Chain | 3 Blaze Shard 1 Spirit Gem |
2 | Rune Armlet | 3 Blaze Gem 3 Frost Gem 3 Thunder Gem |
2 | Moogle Badge | 1 Blazing Stone 1 Frost Stone 1 Lightning Stone 5 Mythril 3 Orichalcum |
3 | Ap Up | 2 Blaze Gem 2 Frost Gem 2 Thunder Gem 4 Mythril |
3 | Dark Ring | 2 Lucid Gem 2 Bright Gem |
3 | Master Earring | 5 Spirit Shard 3 Spirit Gem 1 Fury Stone |
3 | Gaia Bangle | 5 Lucid Shard 3 Lucid Gem 1 Lightning Stone |
3 | Titan Chain | 5 Power Shard 3 Power Gem 1 Power Stone |
3 | Mythril | 5 Mythril Shard 1 Mythril Stone 1 Mystery Goo |
4 | Elixir | 1 Power Crystal 1 Shiny Crystal 2 Bright Crystal 3 Orichalcum |
4 | Defense Up | 3 Lucid Shard 3 Bright Shard 2 Bright Gem 1 Power Crystal 5 Orichalcum |
4 | Heartgaurd | 3 Lucid Gem 1 Lucid Crystal 1 Bright Crystal |
4 | Three Stars | 1 Power Gem 3 Mystery Goo 1 Shiny Crystal |
4 | Atlas Armlet | 5 Blaze Shard 5 Frost Shard 5 Thunder Shard 1 Mystery Goo 3 Dark Matter |
4 | Crystal Crown | 5 Lucid Crystal 1 Power Crystal 1 Shiny Crystal 3 Blazing Stone 3 Frost Stone |
5 | Dark Matter | 9 Lucid Shard 1 Gale 2 Mythril |
5 | Megalixir | 5 Lucid Gem 3 Lucid Crystal 2 Gale 1 Dark Matter |
5 | Power Up | 5 Spirit Shard 3 Spirit Gem 5 Power Shard 3 Power Gem 1 Dark Matter |
5 | Cosmic Arts | 5 Bright Shard 3 Bright Gem 1 Bright Crystal 3 Mythril Stone |
5 | EXP Bracelet | 1 Energy Stone 1 Dazzling Stone 1 Stormy Stone 8 Orichalcum 3 Dark Matter |
5 | Ribbon | 5 Blaze Gem 5 Frost Gem 5 Thunder Gem 1 Gale 3 Serenity Power |
6 | Fantasista | 3 Fury Stone 3 Power Stone 3 Mythril Stone 5 Energy Stone |
6 | Seven Elements | 3 Blazing Stone 3 Frost Stone 3 Lightning Stone 5 Dazzling Stone |
6 | Ultima Weapon | 5 Thunder Gem 5 Mystery Goo 3 Serenity Power 3 Stormy Stone 3 Dark Matter |
Sets are unlocked as you create new synthesis items. Set 2 unlocks after making 3 items. The third set after making 9, the fourth after 15, fifth after 21, and the sixth set requires you to synthesize all 30 previous items. See "Synthesis Items" to find where to get them.
Synthesis Items Needed
×ITEM | # | OBTAINED FROM | LOCATION | STRATEGY |
---|---|---|---|---|
Blaze Gem | 10 | Bandit / Fat Bandit | Agrabah | |
Blaze Shard | 12 | Red Nocturne | Monstro | |
Blazing Stone | 7 | Chimera | Halloween Town | Knock the heads away from the body to get more stones! |
Bright Crystal | 4 | Defender | Traverse Town / Holllow Bastion | |
Bright Gem | 8 | Search Ghost | Traverse Town | |
Bright Shard | 13 | Green Requiem | Deep Jungle / Hollow Bastion | |
Dazzling Stone | 6 | Jet Balloon | Neverland |
Cast Aeroga on yourself so they can't hit you, use Treasure Magnets to grab the items
|
Dark Matter | 14 | Treasure / Synthesis | Treasure / Synthesis | |
Energy Stone | 6 | Stealth Soldier | Hollow Bastion |
In the area where you fought Riku. They're invisible and fast. Just fight, block, Aeroga etc.
|
Frost Gem | 10 |
Sea Neon / Sheltering Zone
|
Atlantica | |
Frost Shard | 10 | Blue Rhapsody |
Wonderland / Monstro / Hollow Bastion
|
|
Frost Stone | 7 | Grand Ghost | Monstro |
You have to use healing items to hurt it. 1 Elixer and 2 Hi Potions or 5ish Hi Potions
|
Fury Stone | 5 | Gigas Shadow | Wonderland | Do not let them hit Sora, or they will disappear. Use Aeroga and Strike Raid |
Gale | 8 | Angel Star / Invisible | End of the World | |
Lightning Stone | 5 | Black Ballad | Deep Jungle | Shell Game |
Lucid Crystal | 9 | Darkball | Everywhere | |
Lucid Gem | 13 | Gargoyle / Wight Knight | Halloween Town | |
Lucid Shard | 37 | Shadow | Wonderland | |
Mystery Goo | 10 | (mushrooms) | Everywhere |
For White Mushrooms, do the same spell 3 times in a row. Black ones need critical hits.
|
Mythril | 17 | Treasure / Synthesis | Treasure / Synthesis | |
Mythril shard | 12 | Barrel Spider / Pot Spider | Agrabah / Monstro | |
Mythril Stone | 8 | Pot Scorpion | Agrabah | Smash the pots that don't move first, then hit the last pot |
Orichalcum | 18 |
Treasure / Synthesis / Shops
|
Treasure / Synthesis / Shops | |
Power Crystal | 3 | Wyvern | Traverse Town / Hollow Bastion | |
Power Gem | 11 |
Pirate / Air Pirate / Battleship
|
Neverland | |
Power Shard | 13 | Bouncywild / Powerwild | Deep Jungle | |
Power Stone | 5 | Sniperwild | Traverse Town | Don't let them see you! |
Serenity Power | 7 | Ping Agaricus | Deep Jungle / Atlantica |
Aeroga Sora, use stop, target head, use ragnarok and other combos to get high numbers!
|
Shiny Crystal | 3 | Wizard | Everywhere | |
Spirit Gem | 7 | Air Soldier | Traverse Town / Hollow Bastion | |
Spirit Shard | 13 | Large Body / Soldier | Hollow Bastion | |
Stormy Stone | 4 | Neo Shadow | End of the World | |
Thunder Gem | 15 | Aquatank / Screwdriver | Atlantica | |
Thunder Shard | 12 | Yellow Opera | Wonderland / Neverland |
"#" refers to the number of the items needed to complete Moogle Synthesis. More information about how to defeat the heartless is found in the bestiary.
Trinity Locations
×Color | World | Location | Prize |
---|---|---|---|
Blue | Traverse Town | Near what looks like an outdoor restaurant in the First District | Postcard |
Blue | Traverse Town | Near the entrance of Traverse Town in the First District | Munny |
Blue | Traverse Town | On a ramp that leads behind the Lady and the Tramp statue in the Third District | Munny and a Camping Set |
Blue | Traverse Town | Near the Save Point in Merlin's House | Munny and Mega-Ether |
Blue | Wonderland | In a small alcove in Lotus Forest | Ether, Potion, Tent, and MP |
Blue | Wonderland | In a hidden alcove in Lotus Forest; after defeating the Queen, push the rock into the lake while you're a giant and mushrooms will appear. Jump on the mushrooms to find the hidden trinity. | Camping Set and MP |
Blue | Olympus | Under the large statue to the left of the entrance of the Coliseum | Mythril Shard |
Blue | Olympus | Under the large statue to the right of the entrance of the Coliseum | Dalmatians 22, 23, 24 |
Blue | Deep Jungle | By the table at the campsite | Dalmatians 34, 35, 36 |
Blue | Deep Jungle | In the Climbing Trees | Dalmatians 31, 32, 33 |
Blue | Agrabah | Drop into the Bazaar | Munny and Mega-Elixir |
Blue | Agrabah | In the Cave of Wonders waterways | Thunder-G |
Blue | Monstro | In Chamber 5 | Cottage and Munny |
Blue | Monstro | On a pile of debris in the mouth | 2 Potions, Cottage, and Munny |
Blue | Monstro | In the center of the throat | Myhtril Shard and Munny |
Blue | Hollow Bastion | In the Dungeon. Enter the Lift Stop through the Grand Hall. Use the blue crystal and go down a level. Use the lift in the Waterway to go down another level. Also accessible through the base level, behind a wall that Beast must break down. | Cottage, Mega-Potion, Mega-Ether, and HP |
Blue | Hollow Bastion | Near the entrance of the castle on a platform lead to by a floating platform | 2 Cottages, Mega-Elixir, and MP |
Green | Traverse Town | In Cid's Accessory Shop in the First District | Synthesis Shop entrance |
Green | Wonderland | In the Rabbit Hole | Elixir |
Green | Wonderland | In the Bizarre Room; in the fireplace while tiny | Mythril Shard |
Green | Olympus | Near the cup results by the entrance to the Coliseum | Mythril |
Green | Deep Jungle | Outside the tunnel in the treetops | HP and Mythril Shard |
Green | Agrabah | In the storage room | Power Up |
Green | Monstro | On top of the ship in the mouth | Mythril Shard |
Green | Neverland | In the Ship's Hold | Entrance to Captain's cabin |
Green | Hollow Bastion | By the Save Point in the Library | Azal Vol. 3 |
Red | Traverse Town | By the end of the alley behind the Accessory Shop in the First District | Dalmatians 4, 5, 6 |
Red | Traverse Town | In the water grate behind the hotel in the Second District | Secret Waterway entrance |
Red | Traverse Town | On the roof of the Gizmo Shop in the Second District | Interaction with the bell |
Red | Agrabah | In the Cave of Wonders treasure room | Mythril Shard and Munny |
Red | Halloween Town | In the entrance room of Oogie's Manor | Mythril Shard |
Red | Hollow Bastion | On the high level of the Grand Hall, entered through the Library | Emblem piece |
White | Traverse Town | In the Secret Waterway in the Second District | Orichalcum |
White | Wonderland | When the Bizarre Room is sideways, light the two lamps with Fire by locking-on and jump into the picture. | Lady Luck Keyblade |
White | Olympus | In the center of the Coliseum gates | Violetta Staff |
White | Deep Jungle | In the cave by the Deep Jungle Keyhole | Orichalcum |
White | Agrabah | Cave of Wonders entrance | Ifirit Belt |
White | Monstro | In Chamber 6 | Dark Matter |
White | Atlantica | In the center of the path leading to Triton's Throne | Orichalcum |
White | Halloween Town | On Moonlight Hill | Dalmatians 67,68, and 69 |
White | Neverland | On the deck | Dalmatians 43,44, and 45 |
White | Hollow Bastion | By the entrance of the world on a floating piece of land | Thundaga-G |
Yellow | Traverse Town | Outside Merlin's House near a stack of crates | Power Up |
Yellow | Olympus | In the Coliseum Lobby | Olympus Coliseum Keyhole |
Yellow | Agrabah | In the Cave of Wonders hall, above the dark chamber | Basement chamber entrance |
Yellow | Neverland | In the Ship's Hold in front of a locked door | Opens door |
Unlock the Blue trinity by defeating the Guard Armor in Traverse Town. You get the Red trinity from completing Deep Jungle, Green from completing Agrabah, yellow from beating the Hercules cup at the Coliseum and White from defeating Riku the first time in Hollow Bastion.
Traverse Town Postcards
×Card | Location |
---|---|
1 | In the first district Safe (near the door to the second district, behind where Cid hangs out). |
2 | Treasure Chest on top of the Accessory Shop. It is easiest to get using High Jump or Glide, though you don't need them. |
3 | In the first district Item Shop, lock onto the fan and attack it. |
4 | Blue Trinity outside the "restaurant" in the first district. |
5 | A the Boots and Shoes shop in the second district. Jump on the corner lamp nearest the box then jump onto the ledge. |
6 | Six and Seven require two steps. First, go to the third district (after obtaining lightning) and use it on the live wires with the lightning symbol. Once you have done that, go to the gizmo shop and step on the three switches on the raised platforms. After that, examine the clock. |
7 | Six and Seven require two steps. First, go to the third district (after obtaining lightning) and use it on the live wires with the lightning symbol. Once you have done that, go to the gizmo shop and step on the three switches on the raised platforms. After that, examine the clock. |
8 | In the second district, climb to the top of the gizmo shop (where the bell is). Follow the path to the rooftops and use High Jump or Glide to get to the next roof. Continue on the rooftops until you find the exit to the third district. Walk around the third district balcony until you can "examine" to find the postcard. |
9 | After you have opened the synthesis shop, examine the walls behind the moogles to find the postcard. |
10 | After escaping Monstro, go to Gepetto's workshop and examine the back shelves to find the last postcard |
Prizes, in order: Cottage, Mythril Shard, Mega-Potion, Mega-Ether, Elixir, Megalixir, Orichalcum, Defense Up and AP Up, Power Up and Defense Up.
99 Dalmations
×Dalmatians | Abilities Needed | World | Location |
---|---|---|---|
1, 2, 3 | Glide | Traverse Town | Behind Merlin's house |
4, 5, 6 | Red Trinity | Traverse Town | Alley in the First District where Sora woke up on his Traverse Town arrival |
7, 8, 9 | Green Trinity | Traverse Town | In the Item Synthesis shop |
10, 11, 12 | Red Trinity | Traverse Town | In the Secret Waterway by the stairs leading to Merlin's house |
13, 14, 15 | High Jump (optional) | Wonderland | On top of a hedge in the Queen's Castle. You can either use a pathway from the Lotus Forest or use the High Jump ability. |
16, 17, 18 | None | Wonderland | On top of a tree in Lotus Forest. |
19, 20, 21 | Glide | Wonderland | Go through a pathway in the Queen's Castle that leads to Lotus Forest. Glide to the exit to the left. |
58, 59, 60 | None | Wonderland | Enter Lotus Forest through painting in Bizarre Room. Cast Thunder while standing under Bell Flowers. |
22, 23, 24 | Blue Trinity | Olympus Coliseum | Next to the entrance of the Coliseum |
25, 26, 27 | None | Deep Jungle | Jump across every hippo at the Hippo Lagoon to reach the end. |
28, 29, 30 | None | Deep Jungle | Swing across the vines straight ahead and jump to the piece of land next to the one you reach |
31, 32, 33 | Blue Trinity | Deep Jungle | In the Climbing Trees |
34, 35, 36 | Blue Trinity | Deep Jungle | At the campsite |
37, 38, 39 | None | Agrabah | Chest in Aladdin's house |
46, 47, 48 | Glide | Agrabah | At the Palace Gates |
49, 50, 51 | Glide | Agrabah | On a platform in the entrance room of the Cave of Wonders |
52, 53, 54 | High Jump | Agrabah | On top of a pile of gold in the Treasure Room |
40, 41, 42 | Glide | Halloween Town | Opposite side of the river under the bridge leading to the entrance of Oogie Boogie's manor |
64, 65, 66 | None | Halloween Town | A secret doorway in Moonlight Hill after defeating Oogie Boogie |
67, 68, 69 | White Trinity | Halloween Town | Under a staircase in Guillotine Square (White Trinity - the Dalmatian is in Moonlight Hill where you first enter on the left) |
70, 71, 72 | Glide | Halloween Town | In Guillotine Square, glide to the mouth of a gray pumpkin tower |
55, 56, 57 | None | Monstro | On a platform in Chamber 3 |
73, 74, 75 | High Jump | Monstro | In the mouth on top of a pile of wood |
76, 77, 78 | None | Monstro | On a platform in Chamber 3 that can only be reached by a barrel |
79, 80, 81 | None | Monstro | On a platform in Chamber 5 |
43, 44, 45 | None | Neverland | On a corner of the Clock Tower (final mix white trinity mark on the deck of Hook's ship) |
82, 83, 84 | None | Neverland | On top of a beam in the ship's hold |
85, 86, 87 | Yellow Trinity | Neverland | In the ship's hold |
88, 89, 90 | None | Neverland | After the fight with Anti-Sora, find a chest in the Captain's Cabin |
61, 62, 63 | None | Hollow Bastion | On your second visit to Hollow Bastion, find a chest in the Grand Hall near the keyhole on a ledge to the left |
91, 92, 93 | None | Hollow Bastion | Use the bubble to reach the bottom of Rising Falls |
94, 95, 96 | Gravity | Hollow Bastion | Lower the floating platform at the Castle Gates with Gravity |
97, 98, 99 | Gravity | Hollow Bastion | Lower the floating platform in the High Tower with Gravity |
Rewards: Save 12 puppies to obtain Curaga-G. 21 gets you Firaga-G, 30 for Tundara-G, 42 for Mythril Shard, 51 for a Torn Page and Mythril, 60 for a Megalixir, 72 for Orichalcum, 81 for Ultima-G, and 90 for a Ribbon and Tech Boost ability. Saving all puppies teaches you "Aeroga" and gives you the "Full Gummi Set"
Magic Unlocks
×Spell Name | How to Obtain |
---|---|
Fire | Defeat Guard Armor in Traverse Town. |
Fira | Defeat Genie Jafar at Agrabah. |
Firaga | Seal the keyhole of Hollow Bastion. |
Blizzard | Seal the keyhole of Wonderland. |
Blizzara | Defeat Jafar at Agrabah. |
Blizzaga | Defeat Behemoth in the Hades Cup at the Olympus Coliseum. |
Thunder | Destroy all of the barrels in the challenge at the Olympus Coliseum. |
Thundara | Defeat Giant Ursula at Atlantica. |
Thundaga | Defeat Cerberus in the Hades Cup at the Olympus Coliseum. |
Cure | Defeat Clayton in the Deep Jungle. |
Cura | Reach the ship deck at Neverland. |
Curaga | Talk to Aerith in the Library for a third time at Hollow Bastion. |
Gravity | Complete the Phil Cup at the Olympus Coliseum. |
Gravira | Seal the keyhole of Halloween Town. |
Graviga | Defeat Hades in the Hades Cup at the Olympus Coliseum. |
Stop | Defeat Parasite Cage a second time in Monstro. |
Stopra | Complete the Pooh's Swing mini-game at the 100 Acre Wood. |
Stopga | Defeat the Phantom at Neverland. |
Aero | Defeat Opposite Armor at Traverse Town. |
Aerora | Use the yellow trinity mark to open the door and reveal a treasure chest at Neverland. |
Aeroga | Rescue all 99 dalmatians and return to the Dalmatian House in Traverse Town. |
100 Acre Wood Torn Pages
×World | Location |
---|---|
Traverse Town | Find 51 Dalmatians |
Agrabah | In the Dark Chamber of the Cave of Wonders |
Monstro | In a treasure chest in Chamber 6 |
Halloween Town | On the shelves in the Doctor's Lab |
Atlantica | In Ariel's Grotto |
Experience Per Level (Sora)
×Level | Leave at Dusk | Leave at Midday | Leave at Dawn |
---|---|---|---|
5 | 155 | 120 | 96 |
10 | 821 | 675 | 576 |
15 | 2,041 | 1,735 | 1,506 |
15 | 2,041 | 1,735 | 1,506 |
20 | 3,971 | 3,465 | 3,106 |
25 | 7,221 | 6,515 | 5,986 |
30 | 12,291 | 11,515 | 10,856 |
35 | 20,291 | 19,515 | 18,856 |
40 | 33,891 | 33,815 | 33,356 |
45 | 56,091 | 57,315 | 58,256 |
50 | 91,091 | 95,715 | 99,856 |
55 | 150,291 | 160,815 | 174,856 |
60 | 220,291 | 235,815 | 264,856 |
65 | 290,291 | 319,815 | 354,856 |
70 | 364,291 | 409,815 | 444,856 |
75 | 444,291 | 499,815 | 534,856 |
80 | 524,291 | 589,815 | 624,856 |
85 | 608,291 | 679,815 | 714,856 |
90 | 698,291 | 769,815 | 804,856 |
95 | 788,291 | 859,815 | 894,856 |
100 | 878,291 | 949,815 | 984,856 |
TOTAL EXP | 22,470,911 | 24,737,090 | 26,223,156 |
Your answers to the questions at the beginning of the game determine "when your adventure begins." Top answers make you leave at dawn, middle answers at midday, and bottom answers have you leave at dusk.
Sora's Level Up Stats and Ability Unlocks
×LEVEL | STAT UP | SWORD | SHIELD | STAFF |
---|---|---|---|---|
2 | STR | |||
3 | DEF | |||
4 | STR | |||
5 | DEF | |||
6 | HP | Sliding Dash | Slapshot | Stun Impact |
7 | STR | |||
8 | HP | |||
9 | DEF | Scan | Berserk | Treasure Magnet |
10 | HP | |||
11 | AP | |||
12 | MP | Slapshot | Tech Boost | Ripple Drive |
13 | STR | |||
14 | HP | |||
15 | DEF | Counterattack | Guard | Scan |
16 | HP | |||
17 | AP | |||
18 | ITEM SLOT | Tech Boost | Stun Impact | Hurricane Blast |
19 | STR | |||
20 | AP | |||
21 | DEF | Combo Plus | Scan | MP Haste |
22 | HP | |||
23 | AP | |||
24 | MP | Guard | Lucky Strike | Air Combo Plus |
25 | STR | |||
26 | HP | |||
27 | DEF | Hurrican Blast | Leaf Bracer | Tech Plus |
28 | HP | |||
29 | AP | |||
30 | ITEM SLOT | Treasure Magnet | ||
31 | STR | |||
32 | AP | |||
33 | DEF | Blitz | Guard | |
34 | HP | |||
35 | AP | |||
36 | MP | Treasure Magnet | Second Chance | Aerial Sweep |
37 | STR | |||
38 | HP | |||
39 | DEF | Ripple Drive | Sliding Dash | Leaf Bracer |
40 | HP | |||
41 | AP | |||
42 | ITEM SLOT | Jackpot | MP Rage | |
43 | STR | |||
44 | AP | |||
45 | DEF | MP Haste | Counterattack | Air Combo Plus |
46 | HP | |||
47 | AP | |||
48 | MP | Second Chance | Critical Plus | Lucky Strike |
49 | STR | |||
50 | HP | |||
51 | DEF | Stun Impact | Hurrican Blast | Sliding Dash |
52 | HP | |||
53 | AP | |||
54 | HP | Accessory Slot | ||
55 | STR | Combo Master | ||
56 | AP | |||
57 | DEF | Vortex | Treasure Magnet | Counterattack |
58 | HP | |||
59 | AP | |||
60 | MP | Aerial Sweep | Blitz | Berserk |
61 | STR | |||
62 | HP | |||
63 | DEF | MP Rage | Combo Plus | Jackpot |
64 | HP | |||
65 | AP | |||
66 | HP | Combo Plus | MP Up | |
67 | STR | |||
68 | AP | |||
69 | DEF | Leaf Bracer | Ripple Drive | Slapshot |
70 | HP | |||
71 | AP | |||
72 | HP | Air Combo Plus | MP Haste | Treasure Magnet |
73 | STR | |||
74 | HP | |||
75 | DEF | Treasure Magnet | Critical Plus | MP Rage |
76 | AP | |||
77 | STR | |||
78 | DEF | Berserk | Vortex | Blitz |
79 | AP | |||
80 | STR | |||
81 | DEF | Tech Boost | Tech Boost | Tech Boost |
82 | STR | |||
83 | DEF | |||
84 | STR | Critical Plus | Aerial Sweep | Vortex |
85 | DEF | |||
86 | AP | |||
87 | STR | MP Rage | Combo Plus | Combo Plus |
88 | DEF | |||
89 | AP | |||
90 | STR | Lucky Strike | MP Rage | Second Chance |
91 | DEF | |||
92 | AP | |||
93 | STR | Combo Plus | Air Combo Plus | Combo Plus |
94 | DEF | |||
95 | AP | |||
96 | STR | Air Combo Plus | Combo Plus | Critical Plus |
97 | DEF | |||
98 | AP | |||
99 | STR | Critical Plus | Air Combo Plus | Combo Plus |
100 | DEF | Jackpot | MP Rage | Critical Plus |
The "Sword, Shield, Staff" columns represent which item you chose to at the beginning of the game.
Coliseum Tournaments
×Phil Cup | |
---|---|
To unlock: Seal the Traverse Town Keyhole | |
Seed Number | Enemies |
9 (Jungle Vice) | Powerwild x4, Soldier x5 |
8 (Monkey & Magic) | Powerwild x1, Green Requiem x2, Red Nocturne x2, Yellow Opera x5 |
7 (Big Feet) | Hammerlegs x1, Powerwild x4 |
6 (Magic Alert) | Red Nocturne x5, Yellow Opera x5 |
5 (Nightwalkers) | Large Body x1, Powerwild x5 |
4 (Hard Hitters) | Gauntlets x1, Blue Rhapsody x3, Shadow x4 |
3 (Indomitable) | Large Body x2, Green Requiem x6 |
2 (Wild Corps) | Gauntlets x1, Hammerlegs x1, Powerwild x4 |
1 (Shadow Battalion) | Armoured Torso x1, Yellow Opera x4, Blue Rhapsody x4 |
Phil Cup Rewards | |
Initial: Gravity (or Gravira) | |
Solo run: Mythril Shard (or Combo Plus in 1.5 Final Mix) | |
Time Trial: AP Up (or Tech Boost in 1.5 Final Mix) | |
Pegasus Cup | |
To unlock: Complete monstro | |
Seed Number | Enemies |
9 (Ghost Bandits) | Search Ghost x2, Bandit x1, Air Soldier x3 |
8 (Marauders) | Bandit x2, Barrel Spider x3, Shadow x4 |
7 (Sluggers) | Fat Bandit x1, Large Body x2, Pot Spider x1, Barrel Spider x1 |
6 (Pots & Bolts) | Pot Spilder x5, Yellow Opera x3, Green Requiem x2 |
5 (The Big Combo) | Fat Bandit x2, Search Ghost x4 |
4 (Toadstool) | Black Fungus x3 |
3 (Pots & Barrels) | Pot Spider x5, Barrel Spider x5 |
2 (Giant Impact) | Fat Bandit x3, Large Body x2 |
1 (Leon & Yuffie) | Leon x1, Yuffie x1 |
Pegasus Cup Rewards | |
Initial = Strike Raid | |
Solo run = Mythril (or Orichalcum in 1.5 Final Mix) | |
Time Trial = Defence Up (or Dark Matter in 1.5 Final Mix) | |
Hercules Cup | |
To Unlock: Seal the Halloween Town and Neverland Keyholes. | |
Seed Number | Enemies |
9 (Dusk Vanguard) | Gargoyle x5, Shadow x3 |
8 (Minions of Horror) | Wight Knight x4, Air Pirate x1, Barrel Spider x2 |
7 (Buccaneers) | Battleship x1, Pirate x4 |
6 (Stray Phantom) | Gargoyle x4, Wight Knight x3 |
5 (Mad Truffle) | Rare Truffle x1 |
4 (Cloud) | Cloud x1 |
3 (Dark Squadron) | Wight Knight x1, Gargoyle x2, Pirate x2, Air Pirate x2 |
2 (Flying Pirates) | Battleship x2, Pirate x2, Air Pirate x1 |
1 (Hercules) | Hercules x1 |
Hercules Cup Rewards | |
Defeat Cloud: Metal Chocobo. | |
Initial: Herc's Shield, Yellow Trinity, and Olympia. | |
Solo run: Orichalcum (or Critical Plus in 1.5 Final Mix) | |
Time Trial: Power Up. (or Gravity Break in 1.5 Final Mix) | |
Hades Cup | |
To unlock: Seal the Hollow Bastion Keyhole. | |
Seed Number | Enemies |
49 (Shadow Brothers) | Soldier x3, Shadow x7 |
48 (Wild Dance) | Wight Knights x3, Powerwild x4 |
47 (Terrible Feet) | Hammerlegs x1, Pirate x4, Shadow x2 |
46 (Dirty Claws) | Powerwild x1, Pot Spider x8 |
45 (Mad Truffle) | Rare Truffle x1 |
44 (Yuffie) | Yuffie x1 |
43 (Outlaws) | Bandit x3, Pirate x4 |
42 (Dark Garrison) | Defender x1, Wight Knight x3, Sildier x2 |
41 (Bad Union) | Bandit x1, Powerwild x2, Large Body x1, Fat Bandit x1, Sildier x1 |
40 (Behemoth) | Behemoth x1 |
39 (Red Legion) | Search Ghost x1, Red Nocturne x8 |
38 (Blue Legion) | Blue Rhapsody x7, Gargoyle x2 |
37 (Sorcerous Armour) | Guard Armour x1, Blue Rhapsody x2, Red Nocturne x2 |
36 (Mad Fungus) | Black Fungus x1, Green Requiem x4 |
35 (Spiders and Magic) | Red Nocturne x2, Yellow Opera x3, Pot Spider x2 |
34 (Optical Trick) | Stealth Sneak x1, Blue Rhapsody x2, Green Requiem x4 |
33 (Magic Force) | Wizard x1, Red Nocturne x2, Yellow Opera x2, Blue Rapsody x2 |
32 (Shadow Summoners) | Wixard x3, Shadow x6 |
31 (Mystic Mages) | Angel Star x1, Wizard x4 |
30 (Cerberus) | Cerberus x1 |
29 (Sky Raiders) | Air Soldier x4, Air Pirate x3 |
28 (Spookies) | Search Ghost x6 |
27 (Terrible Fists) | Gauntlets x1, Gargoyle x5 |
26 (Shadow Storm) | Shadow x? (Waves of 1, 3, 5, and 12) |
25 (Avengers) | Bandit x1, Wight Knight x1, Pirate x1, Soldier x1, Powerwild x1 |
24 (Dark Knights) | Opposite Armour x1, Darkball x6 |
23 (Black Flap) | Gargoyle x2, Air Soldier x3, Air Pirate x2 |
22 (Night Soarers) | Wyvern x3, Search Ghost x2, Wight Knight x2 |
21 (Air Corsairs) | Battleship x1, Wyvern x2, Darkball x4 |
20 (Cloud and Leon) | Cloud x1, Leon x1 |
19 (The Large Trio) | Large Body x3, Wight Knight x2 |
18 (Blaze Bandits) | Fat Bandit x3, Red Nocturne x4 |
17 (False Angels) | Angel Star x2, Wyvern x2, Large Body x2 |
16 (Dark Storm) | Darkball x? (Waves of 1, 3, 5, and 12) |
15 (Air Brigade) | Wyvern x1, Air Pirate x1, Air Soldier x1, Gargoyle x1, Search Ghost x1 |
14 (Violent Bunch) | Fat Bandit x2, Invisible x1, Wizard x2 |
13 (Heavy Warriors) | Fat Bandit x2, Defender x1, Large Body x2 |
12 (Interceptors) | Defender x3 |
11 (Elder Force) | Invisible x3, Angel Star x2 |
10 (Hades) | Hades x1 |
9 (Night Rave) | Shadow x5, Darkball x3, Invisible x1 |
8 (The Requiem) | Red Nocturne x2, Blue Rhapsody x2, Yellow Opera x2, Wizard x2, Angel Star x1 |
7 (Invisible Fear) | Stealth Sneak x1, Invisible x3 |
6 (Mad Mushroom) | White Mushroom x3 |
5 (Black Storm) | Shadow x? (Waves of 2, 4, and 12), Darkball x? (Waves of 1, 2, and 8) |
4 (Twin Mirage) | Stealth Sneak x2 |
3 (Shadow Troopers) | Wyvern x? (Waves of 2, 0, 5, and 2), Wizard x? (Waves of 1, 5, 0 and 2, Defender x? (Waves of 0, 0, 1, and 1) |
2 (Final Battalion) | Darkball x? (Waves of 2, 4, 0, 0, and 3), Angel Star x? (Waves of 1, 0, 5, 0, and 2), Invisible x? (Waves of 0, 1, 0, 6, and 3) |
1 (Rock Titan) | Rock Titan x1 |
Hades Cup Rewards | |
Defeat Yuffie = Genji Shield | |
Defeat Behemoth = Blizzaga | |
Defeat Cerberus = Thundaga | |
Defeat Leon & Cloud = Lionheart | |
Defeat Hades = Ansem's Report 8/Graviga | |
Defeat Rock Titan = Trinity Limit | |
Solo run = Save the Queen | |
Time Trial = Save the King | |
Gold Match | |
To unlock: Beat Hades Cup | |
Enemy | Reward |
Ice Titan | 5000 XP and Diamond Dust Keyblade |
Platinum Match | |
To unlock: Beat all other tournaments | |
Enemy | Reward |
Sephiroth | 18000 XP, One Winged Angel Keyblade, Ansem Report 12 |
Additional Info
Accessories Guide
×Accessory Name | Effects | Location |
---|---|---|
Ability Stud | AP +2 | Accessory Shop |
Angel Bangle | HP +6, DEF +2 | Item Synthesis |
Atlas Armlet | MP +2, DEF +2 | Item Synthesis |
Blizzaga Ring | DEF +3, Blizzard Resist +20% | Accessory Shop, dropped by Sea Neon and Sheltering Zone |
Blizzagun Band | STR +2, DEF +2, Blizzard Resist +20% | Accessory Shop |
Blizzara Ring | DEF +2, Blizzard Resist +20% | Accessory Shop, Chest in Hollow Bastion, dropped by Blue Rhapsody |
Blizzard Ring | DEF +1, Blizzard Resist +20% | Accessory Shop, Beast's Starting Item |
Brave Warrior | HP +3, STR +1 | Dropped by Guard Armor |
Chaos Ring | DEF +1, Dark Resist +20% | Accessory Shop |
Cosmic Arts | HP +9, MP +2, AP +2 | Item Synthesis |
Crystal Crown | HP +6, MP +1, AP +3, STR +2, DEF +2 | Item Synthesis |
Dark Ring | DEF +3, Dark Resist +20% | Item Synthesis, chest at End of the World |
Element Ring | DEF +2, Fire Resist +20%, Blizzard Resist +20%, Thunder Resist +20% | Accessory Shop, Dropped by Battleship |
Energy Bangle | HP +3, DEF +1 | Item Synthesis |
EXP Bracelet | STR -2, DEF -2, EXP Boost +30% | Item Synthesis |
EXP Earring | EXP Boost +20% | Item Synthesis |
EXP Necklace | AP +2, EXP Boost +30% | Dropped by Unknown, Sora's starting Item (beginner mode) |
EXP Ring | MP +1, EXP Boost +20% | Complete 100 Acre Wood |
Fira Ring | DEF +2, Fire Resist +20% | Accessory Shop, chest in Hollow Bastion, drooped by Red Nocturne |
Firaga Ring | DEF +3, Fire Resist +20% | Accessory Shop, dropped by Fat Bandit |
Firagun Band | STR +2, DEF +2, Fire Resist +20% | Accessory Shop |
Fire Ring | DEF +1, Fire Resist +20% | Accessory Shop, chest in Agrabah, Starting item for Aladdin and Jack Skellington |
Gaia Bangle | HP +9, DEF +3 | Item Synthesis |
Golem Chain | STR +3, DEF +1 | Item Synthesis |
Guard Earring | AP +3, DEF +1 | Item Synthesis |
Heartguard | HP +3, DEF +4 | Item Synthesis |
Holy Circlet | AP +3, Fire Resist +20%, Blizzard Resist +20%, Thunder Resist +20% | Dropped by Oogie Boogie |
Ifrit Belt | STR +3, Fire Resist +40% | White Trinity (Agrabah, cave entrance) |
Ifrit's Horn | AP +1, DEF +1, Fire Resist +20% | Dropped by Trickmaster |
Inferno Band | DEF +2, Fire Resist +20%, Dark Resist +20% | Dropped by Cerberus |
Magic Armlet | MP +1 | Item Synthesis |
Master Earring | AP +4, DEF +2 | Item Synthesis |
Moogle Badge | HP +6, MP +1, AP +2 | Item Synthesis |
Obsidian Ring | STR +1, Dark Resist +20% | Accessory Shop |
Omega Arts | HP +3, STR +3, DEF +3 | Dropped by Behemoth |
Power Chain | STR +2 | Item Synthesis |
Prime Cap | STR -5, DEF +5 | Dropped by Pink Agaricus |
Protect Chain | DEF +1 | Accessory Shop, chests in Destiny Islands and Deep Jungle, dropped by Soldier, and starting item for Aladdin, Jack Skellington, Ariel, and Peter Pan. |
Protega Chain | DEF +3 | Accessory Shop |
Protera Chain | DEF +2 | Accessory Shop, chests in Agrabah and Neverland, dropped by Bandit, Bouncywild, Green Requiem, Large Body, and Powerwild |
Ramuh Belt | AP +2, Thunder Resist +40% | Chest in Hollow Bastion |
Raven's Claw | STR +2, DEF +2, Dark Resist +20% | Dropped by Anti-sora |
Ray of Light | HP +3, MP +1 | Dropped by Pot Centipede |
Ribbon | DEF +3, Fire Resist +20%, Blizzard Resist +20%, Thunder Resist +20%, Dark Resist +20% | Item Synthesis, Starting Item for Sora (begginner mode), reward for saving dalmations |
Royal Crown | MP +2, STR -3, Fire Resist +20%, Blizzard Resist +20%, Thunder Resist +20% |
Chest in Hollow Bastion |
Rune Armlet | MP +1, DEF +2 | Item Synthesis |
Shiva Belt | MP +2, Blizzard Resist +40% | Chest in Coliseum |
Three Stars | DEF +2, Fire Resist +20%, Blizzard Resist +20%, Thunder Resist +20% | Item Synthesis |
Thundaga Ring | DEF +3, Thunder Resist +20% | Accessory Shop, dropped by Aquatank and Screwdiver |
Thundagun Band | STR +2, DEF +2, Thunder Resist +20% | Accessory Shop |
Thundara Ring | DEF +2, Thunder Resist +20% | Accessory Shop, chest in Hollow Bastion, dropped by Yellow Opera |
Thunder Ring | DEF +1, Thunder Resist +20% | Accessory Shop, chest in Agrabah, starting item for Ariel |
Titan Chain | STR +4, DEF +2 | Item Synthesis |
White Fang | AP +1, STR +1, DEF +1 | Dropped by Sabor |
Weapons Guide
×Keyblades | ||||||
---|---|---|---|---|---|---|
Name | Attack | Strength | MP | Description | Location | Note |
Kingdom Key | 3 | N/A | N/A | The keychain attached draws out the Keyblade's true form and power. | Destiny Islands. Automatically gained. | No special attributes. |
Jungle King | 5 | 2 | N/A | Has a long reach, but seldom deals critical blows. | Deep Jungle. Received from Tarzan after you seal the world. | A good weapon in the beginning which specializes in range. |
Three Wishes | 6 | 3 | N/A | A powerful weapon that is difficult to deflect. | Agrabah. Received from Aladdin after you seal the world. | Short range, but useful in the beginning. |
Crabclaw | 6 | 3 | 1 | Raises max MP by 1, and enhances magic and summon power. Also deals good physical damage. | Atlantica. Received from Ariel after you seal the world. | Boost magic and summon power including Sora's MP. |
Spellbinder | 4 | 1 | 2 | Raises max MP by 2, and significantly enhances magic and summon power. | Traverse Town. Return to Merlin after having all level 1 magic spells. | Greatly boosts magic and summon power including Sora's MP, but lacks physical power. |
Pumpkinhead | 7 | 4 | N/A | Has a long reach and the ability to deal a string of critical blows. | Halloween Town. Received from Jack Skellington after you seal the world. | A very good weapon which specializes in range. |
Fairy Harp | 8 | 5 | 1 | Raises max MP by 1, and enhances magic and summon power. Sometimes deals powerful critical blows. | Neverland. Received from Peter Pan after you seal the world. | Short Range. Greatly boosts magic and summon power including Sora's MP. |
Metal Chocobo | 10 | 7 | -1 | Possesses incredible power and reach, but reduces max MP by 1. Rarely deals critical blows. | Olympus Coliseum. Defeat Cloud in Hercules Cup. | Long range. Greatly boosts physical power, but reduces Sora's MP. |
Oathkeeper | 9 | 6 | 1 | Raises max MP by 1, and enhances magic and summon power. Capable of dealing a string of critical blows. | Traverse Town. Receive from Kairi as a part of the story near the end. | The most balanced Keyblade. |
Oblivion | 11 | 8 | -1 | Possesses colossal power, but reduces max MP by 1. | Hollow Bastion. Obtained in the chest in Grand Hall. | One of the strongest Keyblades, but reduces Sora's MP. |
Wishing Star | 5 | 2 | N/A | Has a short reach, but always finishes up a combo attack with a powerful critical blow. | Traverse Town. Obtained from treasure chest in Gepetto's house. | |
Olympia | 9 | 6 | N/A | A powerful weapon that is difficult to deflect. Capable of inflicting mighty critical blows. | Olympus Coliseum. Obtained from treasure chest after finishing the Hercules Cup. | |
Lady Luck | 8 | 5 | 2 | Raises max MP by 2, and significantly enhances magic and summon power. Also inflicts good physical damage. | Wonderland. Gained when White Trinity is used in Lotus Forest. | |
Divine Rose | 13 | 7 | N/A | A powerful weapon that is difficult to deflect. Capable of dealing a string of critical blows | Hollow Bastion. Speak to Belle in the Library. | (final mix version is 13 attack, regular is 10) |
Lionheart | 10 | 7 | 1 | Raises max MP by 1, and enhances magic and summon power. Also deals great physical damage. | Olympus Coliseum. Defeat Leon and Cloud in the Hades Cup. | One of the more balanced Keyblades in the game. |
Ultima Weapon | 14 | 9 | 2 | The ultimate Keyblade. Raises max MP by 2, and possesses maximum power and attributes. | Traverse Town. Synthesise at the Workshop after making every other synthesis item. | (final mix version is 14 attack, regular is 12) |
Diamond Dust (Final Mix Only) | 9 | 5 | 4 | N/A | Olympus Coliseum. Defeat Ice Titan in the Gold Match | |
One Winged Angel (Final Mix Only) | 8 | 5 | -2 | N/A | Olympus Coliseum. Defeat Sephiroth in the Platinum Match. | |
Staves | ||||||
Name | Attack | Strength | MP | Description | Location | Buy |
Mage's Staff | 1 | N/A | N/A | A staff that heightens magic power | Donald's initial weapon | N/A |
Morning Star | 2 | 1 | N/A | A staff that heightens magic power. Can also be used for physical attacks | Buy in Traverse Town | 150 |
Shooting Star | 4 | 3 | N/A | A staff that heightens magic power. Also fairly good for physical attacks. | Buy in Traverse Town | 800 |
Magus Staff | 3 | 2 | 1 | A mystical staff brimming with power. Raises max MP by 1. | Buy in Traverse Town | 1000 |
Wisdom Staff | 5 | 4 | 1 | A mystical staff brimming with power. Raises max MP by 1. Also fairly good for physical attacks. | Buy in Traverse Town | 4000 |
Warhammer | 4 | 3 | -1 | A hammer made for combat. Reduces max MP by 1 | Buy in Traverse Town | 250 |
Silver Mallet | 7 | 6 | -1 | A powerful hammer made for combat. Reduces max MP by 1 | Buy in Traverse Town | 1000 |
Grand Mallet | 9 | 7 | -1 | A tremendously powerful hammer made for combat. Reduces MP by 1. | Buy in Traverse Town | 4000 |
Wizard's Relic | 5 | 4 | 2 | An enormously powerful staff sometimes left behind by Wizards. Raises max MP by 2. | Dropped from Wizards (1%) | N/A |
Lord Fortune | 6 | 5 | 1 | A staff strong in both physical and magical power. Raises max MP by 1 | Obtain all summons and speak to the Fairy Godmother | N/A |
Violetta | 9 | 8 | -1 | A rod that sometimes inflicts massive damage. Reduces max MP by 1. | Activate a white trinity in Olympus Coliseum. | N/A |
Dream Rod | 8 | 7 | 2 | A mysterious rod with unknown power. Raises max MP by 2 | Obtain all level 3 spells and talk to Merlin. | N/A |
Meteor Strike (Final Mix exclusive) | 13 | 0 | The most powerful staff. Sometimes deals critical blows. | Obtained in a chest at the End of the World | N/A | |
Fantasista (Final Mix exclusive) | 3 | 3 | A staff that focuses solely on magic. Raises max MP by 3. | Synthesise in the Moogle shop | N/A | |
Save the Queen | 9 | 8 | 2 | A staff of immense magical and physical power. Raises max MP by 2. | Win the Solo run on the Hades Cup | N/A |
Shields | ||||||
Name | Attack | Strength | MP | Description | Location | Buy |
Knight's Shield | 1 | 0 | 0 | A standard-issue knight's shield. | Goofy's initial weapon | N/A |
Smasher | 3 | 2 | 0 | A shield made for attack rather than defense. Small and easy to handle. | Buy in Traverse Town | 250 |
Gigas Fist | 7 | 6 | 0 | A small, powerful shield made for attack rather than defense. | Buy in Traverse Town | 1000 |
Stout Shield | 1 | 0 | 0 | A large shield better suited for defense than offense. Effective against various forms of attack. | Buy in Traverse Town | 250 |
Golem Shield | 3 | 2 | 0 | A large shield best suited for defense. Also an effective assault weapon. | Buy in Traverse Town | 1000 |
Adamant Shield | 5 | 4 | 0 | A large shield best suited for defense. Effective against various attacks, and also a powerful assault weapon. | Buy in Traverse Town | 4000 |
Mythril Shield | 4 | 3 | 0 | A shield that strikes a fine balance between attack and defense. | Buy in Traverse Town | 750 |
Onyx Shield | 6 | 5 | 0 | A well-balanced and effective shield for both attack and defense. | Buy in Traverse Town | 2800 |
Herc's Shield | 9 | 8 | 0 | A shield with enormous power sealed within. Made for attacking. | Complete the Hercules Cup | N/A |
Genji Shield | 8 | 7 | 0 | A shield of surpassing offensive and defensive strength. | Defeat Yuffie in the Hades cup | N/A |
Defender | 10 | 9 | 1 | A rugged shield sometimes left behind by Defenders. Raises max MP by 1. | Rare drop from Defender Heartless | N/A |
Dream Shield | 6 | 5 | 2 | A shield to protect loved ones. Raises max MP by 2. | Speak to Merlin after obtaining all seven Spell Arts. | N/A |
Mighty Shield (Final Mix exclusive) | 15 | 14 | 0 | The most powerful shield. Small, but effective | Chest at the Never Land section of the World Terminus at The End of the World. | N/A |
Seven Elements (Final Mix exclusive) | 4 | 4 | 3 | A shield that focuses solely on magic. Raises max MP by 3. | Item Synthesis | N/A |
Save the King | 10 | 9 | 2 | A royally powerful shield. Raises max MP by 2. | Complete the time trial for the Hades Cup. | N/A |
This table may not be completely accurate. Please contact me using the "meet the Dev" link on the main page if you find an error.
Heartless Stats
×Air Pirate | ||||||
---|---|---|---|---|---|---|
Winged Heartless that mostly appear in Neverland. They are extremely combative and are hardly ever caught off guard. They attack with martial-arts-like techniques. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
120 | 27 | 21 | 38 | 40 | Power Gem, Hi-Potion, Mega-Potion | Neverland, Monstro |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | 1 | 1 | 1 | 1 |
Air Soldier | ||||||
Winged Heartless. They fly over their enemies and dive to strike them. Their high endurance and quickness make them tough to beat. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
33 | 15 | 12 | 18 | 5 | Potion, Hi-Potion, Spirit Gem | Traverse Town, Wonderland, Agrabah, Monstro |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | 1 | 1 | 1 | 1 |
Angel Star | ||||||
Flying Heartless that cast potent spells. They are born of holy spells. They attack from long range with magic. They block physical attacks with their wings, making them difficult to defeat. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
220 | 40 | 30 | 55 | 150 | Ether, Gale, Mythril | The End of the World |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 0.5 | 0.5 | Absorb | 0.5 | 0.3 | 1 |
Aquatank | ||||||
Heartless resembling a fish that calmly swim the seas. They are often carrying Screwdivers. Leisurely large creatures that do not attack unless provoked. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
120 | 22 | 19 | 33 | 30 | Mega-Potion, Thunder Gem, Thundaga Ring | Atlantica |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | 1 | 0.9 | 1 | 1 |
Bandit | ||||||
Heartless that mostly appear in Agrabah. They can travel under the sand. They attack deftly with a long sword. Attack them with caution. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
39 | 18 | 15 | 22 | 7 | Potion, Blaze Gem, Protera Chain | Agrabah, Monstro |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | 1 | 0.8 | 0.6 | 1 |
Barrel Spider | ||||||
Gunpowder barrel turned Heartless. They charge into their enemies and explode. Any physical impact or fire will set them off. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
24 | 21 | 17 | 23 | 3 | Camping Set, Cottage, Mythril Shard | Neverland, Monstro |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | 1 | 1 | 1 | 1 |
Battleship | ||||||
Heartless that fused together with a pirate ship. They attack with homing and magic projectiles. Attack them at close range. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
300 | 27 | 21 | 40 | 100 | Elixir, Power Gem | Neverland |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | 1 | 0.5 | 0.8 | 1 |
Behemoth | ||||||
Immensely powerful Heartless. With their large frame, they trample enemies, and repel most attacks. Damaging their weak point makes them lose consciousness. Strike them with potent attacks while they are down. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
1050 | 35 | 27 | 57 | 450 | Omega Arts, Mythril Shard, Mythril, Orichalcum | Hollow Bastion, The End of the World |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 0 | 0 | 0 | 0.03 | 0 | 0.5 |
Black Fungus | ||||||
Hostile Heartless, unlike White Mushrooms. They attack with poison. Defeating them may bring good things, but it is not easy. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
9 | 18 | 15 | 100 | 96 | Mystery Goo, Mystery Mold | Agrabah, Halloween Town, Hollow Bastion, The End of the World |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | 1 | 1 | 1 | 1 |
Blue Rhapsody | ||||||
Spellcasting Heartless. They approach their enemies by bouncing about and attack with Blizzard and absorb blizzard attacks. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
24 | 11 | 10 | 9 | 1 | Ether, Frost Shard, Blizzara Ring | Traverse Town, Wonderland, Monstro, Hollow Bastion |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | Absorb | 0.5 | 1 | 1 | 1 |
Bouncywild | ||||||
Heartless resembling a monkey. Unlike Powerwilds, they attack from long range with a sling shot. They scamper about during battle, making them difficult to hit. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
18 | 12 | 11 | 13 | 2 | Hi-Potion, Power Shard, Protera Chain | Deep Jungle, Monstro |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | 1 | 1 | 1 | 1 |
Darkball | ||||||
Heartless born purely out of darkness. Their movements are unpredictable, as they often make sudden moves and attacks. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
60 | 31 | 24 | 40 | 32 | Hi-Potion, Lucid Crystal | Traverse Town, Wonderland, Deep Jungle, Agrabah, Monstro, Atlantica, Halloween Town, Neverland, Hollow Bastion, The End of the World |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | 1 | 1 | 1 | 1 |
Defender | ||||||
Heartless that mostly appear in Hollow Bastion. They carry an eerie shield with a face that casts Fire and Blizzard and bites nearby enemies. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
240 | 31 | 24 | 44 | 120 | Elixir, Bright Crystal, Defender | Traverse Town, Wonderland, Hollow Bastion |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | 1 | 1 | 1 | 1 |
Fat Bandit | ||||||
Heartless that mostly appear in Agrabah. They are well-balanced offensively and defensively. Besides strong physical attack, they use fire, and they block attacks against them. Their movement is their weakness. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
240 | 18 | 15 | 24 | 20 | Hi-Potion, Blaze Gem, Firaga Ring | Agrabah, Monstro |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | 1 | 1 | 1 | 1 |
Gargoyle | ||||||
Winged Heartless that mostly appears in Halloween Town. They can move from one place to another almost without notice. Since they are prone to sneak attack, they often get caught off guard by counter attacks. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
70 | 24 | 20 | 34 | 20 | Ether, Mega-Ether, Lucid Gem | Halloween Town |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | 1 | 1 | 1 | 1 |
Gigas Shadow (Final Mix Exclusive) | ||||||
A large Heartless similar to a Shadow. Like its predecessor, it's quite persistent and will chase its target around. If it does just the littlest amount of damage to Sora, it will fade out of sheer happiness. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
150 | 9 | 9 | 12 | 0 | Lucid Shard, Fury Stone | Wonderland |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 0.49 | 0.5 | 0.5 | 0.04 | 0.3 | 0.5 |
Green Requiem | ||||||
Spellcasting Heartless. They heal themselves and other Heartless with Cure. They are slow-moving, but hover high in the air and absorb most magic attacks. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
15 | 15 | 12 | 14 | 4 | Ether, Bright Shard, Protera Chain | Traverse Town, Agrabah, Monstro, Deep Jungle, Hollow Bastion |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | Absorb | Absorb | Absorb | 1 | 1 | 1 |
Invisible | ||||||
Heartless wielding a large sword. These winged Heartless can move freely through the air. Besides their sword, they attack with their tail and wings. With their high attack power, they often defeat their foes quickly. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
300 | 35 | 27 | 55 | 120 | Gale, Orichalcum | The End of the World |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | 1 | 0.8 | 0.6 | 1 |
Large Body | ||||||
Big round Heartless. They seem tame and laid-back, but go berserk when they are angered. With their brute strength, they can inflict great damage, so be on your guard. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
160 | 11 | 10 | 15 | 7 | Gale, Orichalcum | The End of the World |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | 1 | 1 | 1 | 1 |
Neoshadow (Final Mix exclusive) | ||||||
A Heartless that appears bringing along many allies. With their powers combined, they try to defeat Sora while, at the same time, reviving fallen comrades, which makes these Heartless experts in teamwork. Leave one alive and it will call new allies, so it's a good idea to stay on your toes until the very end. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
150 | 40 | 30 | 55 | 400 | Gale Stone | The End of the World |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 0.49 | 0.5 | 0.5 | 0 | 0.2 | 0.5 |
Pirate | ||||||
Heartless that mostly appear in Neverland. They are quite combative with their swords. They often just focus on the enemies in front, making them vulnerable to attacks from behind. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
105 | 27 | 21 | 38 | 28 | Hi-Potion, Mega-Potion, Power Gem | Neverland |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | 1 | 1 | 1 | 1 |
Pot Spider | ||||||
Ordinary pots turned Heartless. They lie in wait as ordinary pots, then reveal themselves and attack when their enemies draw near. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
21 | 18 | 15 | 18 | 2 | Tent, Camping Set, Mythril Shard | Agrabah |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | 1 | 1 | 1 | 1 |
Powerwild | ||||||
Heartless resembling a monkey. With great physical strength and agility, they often strike with combination attacks. Avoid close-range battles with them if possible. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
30 | 12 | 11 | 15 | 4 | Power Shard | Deep Jungle, Monstro |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | 1 | 1 | 1 | 1 |
Rare Truffle | ||||||
Non-attacking Heartless that are rarely found. They like to jump, so helping them stay in the air may bring good things. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
200 | 21 | 17 | 100 | 0 | Juggle 10 times: Elixir, Mystery Goo Juggle 50 times: Elixir, Mystery Goo, Shiitake Rank Juggle 100 times: Megalixir, Mystery Goo, Matsutake Rank | Monstro, Halloween Town, Neverland, The End of the World |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | 1 | 1 | 1 | 1 |
Red Nocturne | ||||||
Spellcasting Heartless. While hovering about, they attack by casting Fire. Having low HP, they keep their distance from their opponents, making them difficult to attack. They absorb fire attacks. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
24 | 9 | 9 | 6 | 1 | Ether, Blaze Shard, Fira Ring | Traverse Town, Wonderland, Agrabah, Hollow Bastion |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | Absorb | 1 | 0.5 | 1 | 1 | 1 |
Screwdiver | ||||||
Heartless that acts with Aquatank. Unpredictable creatures, dashing forward one minute, cowardly retreating the next. They are invigorated by the sparks from Aquatank. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
48 | 22 | 19 | 31 | 15 | Hi-Potion, Thunder Gem, Thundaga Ring | Atlantica |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | Absorb | 1 | 1 | 1 |
Sea Neon | ||||||
Heartless resembling jellyfish. They swim fast, and attack in numbers. Overall, they are not tough opponents. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
30 | 22 | 19 | 29 | 8 | Ether, Frost Gem, Blizzaga Ring | Atlantica |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | 1 | 1 | 1 | 1 |
Search Ghost | ||||||
Heartless that mostly appear in Atlantica. They roam in dark areas and emit light from their eye to target their enemies. They can warp from one place to another. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
45 | 21 | 17 | 27 | 10 | Hi-Potion, Mega-Potion, Bright Gem | Traverse Town, Halloween Town, Monstro, Atlantica |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | 1 | 1 | 1 | 1 |
Shadow | ||||||
Heartless that emerge from various places. They sneak up to their enemies and strike them with sharp claws. They are extremely tenacious, often chasing their prey to the end. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
10-54 | 2-31 | 2-24 | 0-40 | 1-16 | Lucid Shard, Mega-Potion, Potion | Awakening, Destiny Islands, Traverse Town, Wonderland, Deep Jungle, Agrabah, Monstro, Halloween Town, Neverland, Hollow Bastion, The End of the World |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | 1 | 1 | 1 | 1 |
Sheltering Zone | ||||||
Heartless resembling a jellyfish. You receive damage just from colliding with it. They move slow, but break up into many Sea Neons if struck. They fling their tentacles away to keep their enemies away. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
90 | 22 | 19 | 31 | 20 | Hi-Potion, Mega-Potion, Bright Gem | Atlantica |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | 1 | 1 | 1 | 1 |
Soldier | ||||||
Heartless that emerge from various places. They are brisk in their movements, and rush into their opponents. However, they are not that tenacious. They often appear in numbers, though they lack teamwork. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
24 | 8 | 8 | 8 | 3 | Potion, Spirit Shard, Protect Chain | Traverse Town, Wonderland, Agrabah, Monstro, Hollow Bastion |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | 1 | 1 | 1 | 1 |
White Mushroom | ||||||
Non-attacking, friendly Heartless. They might give you an item if you help them. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
30 | 8 | 8 | 100 | 0 | Different actions show what spell the White Mushroom wants you to use;If it shivers: Fire (Blaze Shard, Blaze Gem, Mystery Goo) If it fans itself: Blizzard (Frost Shard, Frost Gem, Mystery Goo) If a light appears: Thunder (Thunder Shard, Thunder Gem, Mystery Goo) If it falls: Cure (Bright Shard, Bright Gem, Mystery Goo) If it floats: Gravity (Lucid Shard, Lucid Gem, Mystery Goo) If it freezes: Stop (Power Shard, Power Gem, Mystery Goo) If it spins around: Aero (Spirit Shard, Spirit Gem, Mystery Goo) | Traverse Town, Wonderland, Olympus Coliseum, Deep Jungle, Agrabah, AtlanticaHalloween Town, The End of the World |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | 1 | 1 | 1 | 1 |
Wight Knight | ||||||
Heartless that mostly appear in Halloween Town. Their jerky, dancelike attack moves are fairly easy to dodge, but cause large damage. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
60 | 24 | 20 | 24 | 16 | Hi-Potion, Mega-Potion, Lucid Gem | Halloween Town |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | 1 | 1 | 1 | 1 |
Wizard | ||||||
Heartless that attack with various powerful spells. Eludes enemy attacks by teleporting, making them tough to beat. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
75 | 31 | 24 | 42 | 90 | Ether, Shiny Crystal, Wizard's Relic | Traverse Town, Wonderland, Deep Jungle, Agrabah, Halloween Town, Hollow Bastion |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | Absorb | Absorb | Absorb | 1 | 1 | 1 |
Wyvern | ||||||
Giant Heartless that attack from the air. They are quite swift for their size and are hard to attack, especially while they are high in the air. Counterattacking when they come down would be most effective. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
135 | 31 | 24 | 42 | 65 | Hi-Potion, Elixir, Power Crystal | Traverse Town, Deep Jungle, Agrabah, Hollow Bastion |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | 1 | 0.9 | 1 | 1 |
Yellow Opera | ||||||
Spellcasting Heartless. Besides attacking with Thunder, they hurl themselves against their enemies. They absorb thunder attacks. | ||||||
Vital Stats | ||||||
HP | Attack | Defense | MP | Experience | Drops | Worlds |
24 | 15 | 12 | 14 | 3 | Ether, Thunder Shard, Thundara Ring | Traverse Town, Wonderland, Agrabah, Monstro, Neverland, Hollow Bastion |
Attack Resistance | ||||||
Weapon | Fire | Blizzard | Thunder | Gravity | Stop | Instant KO |
1 | 1 | 1 | Absorb | 1 | 1 | 1 |
This section is incomplete. I am missing a few of the Final Mix exclusive heartless. If you have a good source I can use for those feel free to contact me and I will update my tables!